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SmoothLife

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Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.

You can download file releases of SmoothLife project from List of release files

System Requirements

Operating System: Windows 7
SmoothLifeAll004.zip
Date: 2013-01-02, Size: 749322
SmoothLifeAll004.zip
Date: 2013-01-02, Size: 749322
SmoothLifeAll004.zip
Date: 2013-01-02, Size: 749322
SmoothLifeAll004.zip
Date: 2013-01-02, Size: 749322
SmoothLifeAll004.zip
Date: 2013-01-02, Size: 749322

List of release files

File/Folder NameFile TypeSizeDateDownload Count
Latest 5 files
readme.txttext/plain; charset=us-ascii3.6 KB2013-01-02 23:374
SmoothLifeAll004.zipapplication/zip; charset=binary731.8 KB2013-01-02 23:375
SmoothLifeAll003.zipapplication/zip; charset=binary710.8 KB2012-12-13 23:111
SmoothLifeAll002.zipapplication/zip; charset=binary697.5 KB2012-12-04 16:412
SmoothLifeAll.zipapplication/zip; charset=binary342.7 KB2012-06-26 14:314
All Files
readme.txttext/plain; charset=us-ascii3.6 KB2013-01-02 23:374
SmoothLifeAll004.zipapplication/zip; charset=binary731.8 KB2013-01-02 23:375
SmoothLifeAll003.zipapplication/zip; charset=binary710.8 KB2012-12-13 23:111
SmoothLifeAll002.zipapplication/zip; charset=binary697.5 KB2012-12-04 16:412
SmoothLifeAll.zipapplication/zip; charset=binary342.7 KB2012-06-26 14:314


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