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War of the Ring Mod

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We (the team) are working on this mod are creating a multiplayer mod for Mount and Blade Warband. We shall create this mod that will redesign textures of the current native game, create new maps, new armor and weapons and textures, and it will incorporate elements of native multiplayer modes (Siege and Battle). New elements and features may be added after alpha release and as we go but as of right now all features listed below are what is going to occur on this Multiplayer mod for Mount and Blade Warband.

Current Team:
Project Manager: Fireheart Modeller: WafflesReborn Coder: Amnesty Mapper: Renton


You can download file releases of War of the Ring Mod project from List of release files

List of release files

File/Folder NameFile TypeSizeDateDownload Count
Latest 5 files
Rohirrim Sword1.objtext/plain; charset=us-ascii74.6 KB2012-02-10 04:304
Readme.txttext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
variables.txttext/plain; charset=us-ascii34.0 KB2012-02-09 02:160
process_tags_unused.pytext/x-java; charset=us-ascii4.4 KB2012-02-09 02:160
process_troops.pytext/x-java; charset=us-ascii3.6 KB2012-02-09 02:160
All Files
Rohirrim Sword1.objtext/plain; charset=us-ascii74.6 KB2012-02-10 04:304
Module System Files
Readme.txttext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
variables.txttext/plain; charset=us-ascii34.0 KB2012-02-09 02:160
process_tags_unused.pytext/x-java; charset=us-ascii4.4 KB2012-02-09 02:160
process_troops.pytext/x-java; charset=us-ascii3.6 KB2012-02-09 02:160
process_sounds.pytext/x-java; charset=us-ascii1.6 KB2012-02-09 02:160
process_strings.pytext/x-java; charset=us-ascii0.8 KB2012-02-09 02:160
process_tableau_materials.pytext/x-java; charset=us-ascii1.3 KB2012-02-09 02:160
process_simple_triggers.pytext/x-java; charset=us-ascii1.1 KB2012-02-09 02:160
process_skills.pytext/x-java; charset=us-ascii0.9 KB2012-02-09 02:160
process_skins.pytext/x-java; charset=us-ascii3.3 KB2012-02-09 02:160
process_scenes.pytext/x-java; charset=us-ascii2.4 KB2012-02-09 02:160
process_scripts.pytext/x-java; charset=us-ascii1.6 KB2012-02-09 02:160
process_presentations.pytext/x-java; charset=us-ascii1.3 KB2012-02-09 02:160
process_quests.pytext/x-java; charset=us-ascii0.9 KB2012-02-09 02:160
process_scene_props.pytext/x-java; charset=us-ascii1.3 KB2012-02-09 02:160
process_party_tmps.pytext/x-java; charset=us-ascii1.7 KB2012-02-09 02:160
process_postfx.pytext/x-java; charset=us-ascii1.2 KB2012-02-09 02:160
process_operations.pytext/x-java; charset=us-ascii15.4 KB2012-02-09 02:160
process_particle_sys.pytext/x-java; charset=us-ascii2.5 KB2012-02-09 02:160
process_parties.pytext/x-java; charset=us-ascii2.5 KB2012-02-09 02:160
process_meshes.pytext/x-java; charset=us-ascii0.8 KB2012-02-09 02:160
process_mission_tmps.pytext/x-java; charset=us-ascii6.8 KB2012-02-09 02:160
process_music.pytext/x-java; charset=us-ascii0.6 KB2012-02-09 02:160
process_items.pytext/x-java; charset=us-ascii3.1 KB2012-02-09 02:160
process_line_correction.pytext/plain; charset=us-ascii1.1 KB2012-02-09 02:160
process_map_icons.pytext/x-java; charset=us-ascii1.5 KB2012-02-09 02:160
process_info_pages.pytext/x-java; charset=us-ascii0.8 KB2012-02-09 02:160
process_init.pytext/x-java; charset=us-ascii0.7 KB2012-02-09 02:160
process_game_menus.pytext/x-java; charset=us-ascii2.0 KB2012-02-09 02:160
process_global_variables.pytext/x-java; charset=us-ascii3.3 KB2012-02-09 02:160
process_global_variables_unused.pytext/x-java; charset=us-ascii0.4 KB2012-02-09 02:160
process_common.pytext/x-java; charset=us-ascii0.9 KB2012-02-09 02:160
process_dialogs.pytext/x-java; charset=us-ascii7.7 KB2012-02-09 02:160
process_factions.pytext/x-java; charset=us-ascii2.1 KB2012-02-09 02:160
module_variables.pytext/plain; charset=us-ascii25 B2012-02-09 02:160
process_animations.pytext/x-java; charset=us-ascii2.0 KB2012-02-09 02:160
module_tableau_materials.pytext/x-java; charset=us-ascii40.8 KB2012-02-09 02:161
module_triggers.pytext/x-java; charset=us-ascii74.3 KB2012-02-09 02:160
module_troops.pytext/x-java; charset=us-ascii362.3 KB2012-02-09 02:160
module_sounds.pytext/x-java; charset=us-ascii19.2 KB2012-02-09 02:160
module_strings.pytext/plain; charset=us-ascii489.9 KB2012-02-09 02:160
module_skills.pytext/x-java; charset=us-ascii6.9 KB2012-02-09 02:160
module_skins.pytext/x-java; charset=us-ascii8.0 KB2012-02-09 02:160
module_scripts.pytext/x-java; charset=us-ascii2.2 MB2012-02-09 02:165
module_simple_triggers.pytext/x-java; charset=us-ascii175.1 KB2012-02-09 02:160
module_quests.pytext/x-java; charset=us-ascii16.5 KB2012-02-09 02:160
module_scene_props.pytext/x-java; charset=us-ascii130.6 KB2012-02-09 02:160
module_scenes.pytext/x-java; charset=us-ascii84.9 KB2012-02-09 02:160
module_postfx.pytext/x-java; charset=us-ascii2.5 KB2012-02-09 02:160
module_presentations.pytext/x-java; charset=us-ascii577.7 KB2012-02-09 02:160
module_parties.pytext/x-java; charset=us-ascii33.7 KB2012-02-09 02:160
module_party_templates.pytext/x-java; charset=us-ascii15.5 KB2012-02-09 02:160
module_mission_templates.pytext/x-lisp; charset=us-ascii725.9 KB2012-02-09 02:160
module_music.pytext/x-java; charset=us-ascii10.4 KB2012-02-09 02:160
module_particle_systems.pytext/x-java; charset=us-ascii49.9 KB2012-02-09 02:160
module_map_icons.pytext/x-java; charset=us-ascii12.2 KB2012-02-09 02:160
module_meshes.pytext/x-java; charset=us-ascii40.2 KB2012-02-09 02:160
module_info_pages.pytext/x-pascal; charset=us-ascii14.0 KB2012-02-09 02:160
module_items.pytext/x-java; charset=us-ascii174.3 KB2012-02-09 02:162
module_game_menus.pytext/x-java; charset=us-ascii621.2 KB2012-02-09 02:160
module_info.pytext/plain; charset=us-ascii0.3 KB2012-02-09 02:160
module_dialogs.pytext/x-java; charset=us-ascii1.4 MB2012-02-09 02:160
module_factions.pytext/x-java; charset=us-ascii5.8 KB2012-02-09 02:160
ID_troops.pytext/plain; charset=us-ascii25.8 KB2012-02-09 02:160
module_animations.pytext/x-java; charset=us-ascii136.1 KB2012-02-09 02:160
module_constants.pytext/x-java; charset=us-ascii66.8 KB2012-02-09 02:160
ID_strings.pytext/plain; charset=us-ascii151.3 KB2012-02-09 02:160
ID_tableau_materials.pytext/plain; charset=us-ascii1.7 KB2012-02-09 02:160
ID_scripts.pytext/plain; charset=us-ascii24.3 KB2012-02-09 02:160
ID_skills.pytext/plain; charset=us-ascii0.9 KB2012-02-09 02:160
ID_sounds.pytext/plain; charset=us-ascii4.7 KB2012-02-09 02:160
ID_scene_props.pytext/plain; charset=us-ascii26.2 KB2012-02-09 02:160
ID_scenes.pytext/plain; charset=us-ascii14.0 KB2012-02-09 02:160
ID_postfx_params.pytext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
ID_presentations.pytext/plain; charset=us-ascii1.6 KB2012-02-09 02:160
ID_quests.pytext/plain; charset=us-ascii6.7 KB2012-02-09 02:160
ID_particle_systems.pytext/plain; charset=us-ascii1.5 KB2012-02-09 02:160
ID_parties.pytext/plain; charset=us-ascii4.7 KB2012-02-09 02:160
ID_party_templates.pytext/plain; charset=us-ascii1.7 KB2012-02-09 02:160
ID_mission_templates.pytext/plain; charset=us-ascii1.3 KB2012-02-09 02:160
ID_music.pytext/plain; charset=us-ascii2.0 KB2012-02-09 02:160
ID_map_icons.pytext/plain; charset=us-ascii4.1 KB2012-02-09 02:160
ID_menus.pytext/plain; charset=us-ascii7.5 KB2012-02-09 02:160
ID_meshes.pytext/plain; charset=us-ascii14.1 KB2012-02-09 02:160
ID_info_pages.pytext/plain; charset=us-ascii0.1 KB2012-02-09 02:160
ID_items.pytext/plain; charset=us-ascii15.3 KB2012-02-09 02:160
ID_animations.pytext/plain; charset=us-ascii22.0 KB2012-02-09 02:160
ID_factions.pytext/plain; charset=us-ascii0.7 KB2012-02-09 02:160
header_troops.pytext/x-java; charset=us-ascii9.5 KB2012-02-09 02:160
header_terrain_types.pytext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
header_triggers.pytext/plain; charset=us-ascii9.8 KB2012-02-09 02:160
header_sounds.pytext/plain; charset=us-ascii1.1 KB2012-02-09 02:160
header_strings.pytext/plain; charset=us-ascii0.5 KB2012-02-09 02:160
header_tableau_materials.pytext/x-java; charset=us-ascii0.3 KB2012-02-09 02:160
header_skills.pytext/plain; charset=us-ascii21.2 KB2012-02-09 02:160
header_skins.pytext/plain; charset=us-ascii0.6 KB2012-02-09 02:160
header_scene_props.pytext/plain; charset=us-ascii1.8 KB2012-02-09 02:160
header_scenes.pytext/x-java; charset=us-ascii0.8 KB2012-02-09 02:160
header_presentations.pytext/plain; charset=us-ascii0.6 KB2012-02-09 02:160
header_quests.pytext/x-java; charset=us-ascii0.3 KB2012-02-09 02:160
header_particle_systems.pytext/plain; charset=us-ascii0.7 KB2012-02-09 02:160
header_parties.pytext/x-java; charset=us-ascii3.0 KB2012-02-09 02:160
header_postfx.pytext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
header_music.pytext/plain; charset=us-ascii1.9 KB2012-02-09 02:160
header_operations.pytext/plain; charset=us-ascii125.0 KB2012-02-09 02:160
header_meshes.pytext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
header_mission_templates.pytext/x-java; charset=us-ascii4.2 KB2012-02-09 02:160
header_mission_types.pytext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
header_items.pytext/x-java; charset=us-ascii15.7 KB2012-02-09 02:160
header_map_icons.pytext/x-java; charset=us-ascii0.3 KB2012-02-09 02:160
header_item_modifiers.pytext/plain; charset=us-ascii1.9 KB2012-02-09 02:160
header_game_menus.pytext/x-java; charset=us-ascii0.8 KB2012-02-09 02:160
header_ground_types.pytext/plain; charset=us-ascii0.2 KB2012-02-09 02:160
header_dialogs.pytext/plain; charset=us-ascii0.7 KB2012-02-09 02:160
header_factions.pytext/x-java; charset=us-ascii0.7 KB2012-02-09 02:160
header_common.pytext/plain; charset=us-ascii22.9 KB2012-02-09 02:160
header_animations.pytext/plain; charset=us-ascii5.6 KB2012-02-09 02:160
build_module.battext/x-msdos-batch; charset=us-ascii1.0 KB2012-02-09 02:160
Lord of the Rings Mod Files
Textures
Readme.txttext/plain; charset=us-ascii0.1 KB2012-02-09 02:100
Sounds
Readme.txttext/plain; charset=us-ascii0.1 KB2012-02-09 02:100
Music
Readme.txttext/plain; charset=us-ascii0.1 KB2012-02-09 02:070
Data
Readme.txttext/plain; charset=us-ascii0.1 KB2012-02-09 02:070
variables.txttext/plain; charset=us-ascii34.0 KB2012-02-09 02:040
troops.txttext/plain; charset=us-ascii485.0 KB2012-02-09 02:040
variable_uses.txttext/plain; charset=us-ascii3.8 KB2012-02-09 02:040
tag_uses.txttext/plain; charset=us-ascii0.1 KB2012-02-09 02:040
triggers.txttext/plain; charset=us-ascii14.8 KB2012-02-09 02:040
strings.txttext/plain; charset=us-ascii452.8 KB2012-02-09 02:040
tableau_materials.txttext/plain; charset=us-ascii15.5 KB2012-02-09 02:040
skins.txttext/plain; charset=us-ascii5.7 KB2012-02-09 02:040
sounds.txttext/plain; charset=us-ascii17.0 KB2012-02-09 02:040
simple_triggers.txttext/plain; charset=us-ascii81.9 KB2012-02-09 02:041
skills.txttext/plain; charset=us-ascii4.3 KB2012-02-09 02:040
scenes.txttext/plain; charset=us-ascii95.7 KB2012-02-09 02:040
scripts.txttext/plain; charset=us-ascii1.1 MB2012-02-09 02:040
quick_strings.txttext/plain; charset=us-ascii56.1 KB2012-02-09 02:040
scene_props.txttext/plain; charset=us-ascii93.0 KB2012-02-09 02:041
presentations.txttext/plain; charset=us-ascii274.5 KB2012-02-09 02:040
quests.txttext/plain; charset=us-ascii8.7 KB2012-02-09 02:040
parties.txttext/plain; charset=us-ascii32.4 KB2012-02-09 02:040
party_templates.txttext/plain; charset=us-ascii5.4 KB2012-02-09 02:040
postfx.txttext/plain; charset=us-ascii1.2 KB2012-02-09 02:040
music.txttext/plain; charset=us-ascii2.4 KB2012-02-09 02:040
particle_systems.txttext/plain; charset=us-ascii22.3 KB2012-02-09 02:040
module.initext/plain; charset=us-ascii10.1 KB2012-02-09 02:041
meshes.txttext/plain; charset=us-ascii63.9 KB2012-02-09 02:040
mission_templates.txttext/plain; charset=us-ascii331.8 KB2012-02-09 02:040
menus.txttext/plain; charset=us-ascii295.5 KB2012-02-09 02:040
map_icons.txttext/plain; charset=us-ascii10.2 KB2012-02-09 02:040
map.txttext/plain; charset=us-ascii1.6 MB2012-02-09 02:040
item_kinds1.txttext/plain; charset=us-ascii94.0 KB2012-02-09 02:040
main.bmpimage/x-ms-bmp; charset=binary274.0 KB2012-02-09 02:040
game_variables.txttext/x-lisp; charset=us-ascii54.4 KB2012-02-09 02:040
info_pages.txttext/plain; charset=us-ascii13.5 KB2012-02-09 02:040
dialog_states.txttext/plain; charset=us-ascii36.8 KB2012-02-09 02:040
factions.txttext/plain; charset=us-ascii12.3 KB2012-02-09 02:040
actions.txttext/plain; charset=us-ascii66.3 KB2012-02-09 02:040
conversation.txttext/plain; charset=us-ascii841.8 KB2012-02-09 02:040


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