| Latest 5 files |
gameMusic.mp3 | audio/mpeg; charset=binary | 2.0 MB | 2012-04-18 12:39 | 2 |
laserFire.wav | audio/x-wav; charset=binary | 25.7 KB | 2012-04-18 12:39 | 2 |
menuMusic.mp3 | audio/mpeg; charset=binary | 752.6 KB | 2012-04-18 12:39 | 0 |
explosion.wav | audio/x-wav; charset=binary | 145.7 KB | 2012-04-18 12:39 | 5 |
ShooterContent.contentproj | application/xml; charset=utf-8 | 5.8 KB | 2012-04-18 12:38 | 2 |
| All Files |
| Shooter | | | | |
| Shooter | | | | |
| Shooter Content | | | | |
| Sound | | | | |
gameMusic.mp3 | audio/mpeg; charset=binary | 2.0 MB | 2012-04-18 12:39 | 2 |
laserFire.wav | audio/x-wav; charset=binary | 25.7 KB | 2012-04-18 12:39 | 2 |
menuMusic.mp3 | audio/mpeg; charset=binary | 752.6 KB | 2012-04-18 12:39 | 0 |
explosion.wav | audio/x-wav; charset=binary | 145.7 KB | 2012-04-18 12:39 | 5 |
ShooterContent.contentproj | application/xml; charset=utf-8 | 5.8 KB | 2012-04-18 12:38 | 2 |
player.png | image/png; charset=binary | 15.3 KB | 2012-04-18 12:38 | 0 |
shipAnimation.png | image/png; charset=binary | 39.3 KB | 2012-04-18 12:38 | 0 |
mine.png | image/png; charset=binary | 7.1 KB | 2012-04-18 12:38 | 0 |
mineAnimation.png | image/png; charset=binary | 19.6 KB | 2012-04-18 12:38 | 23 |
mainMenu.png | image/png; charset=binary | 571.0 KB | 2012-04-18 12:38 | 0 |
mainbackground.png | image/png; charset=binary | 201.9 KB | 2012-04-18 12:38 | 0 |
explosion.png | image/png; charset=binary | 247.4 KB | 2012-04-18 12:38 | 1 |
gameFont.spritefont | application/xml; charset=utf-8 | 2.0 KB | 2012-04-18 12:38 | 1 |
laser.png | image/png; charset=binary | 1.6 KB | 2012-04-18 12:38 | 0 |
bgLayer2.png | image/png; charset=binary | 422.9 KB | 2012-04-18 12:38 | 1 |
endMenu.png | image/png; charset=binary | 459.7 KB | 2012-04-18 12:38 | 0 |
bgLayer1.png | image/png; charset=binary | 213.2 KB | 2012-04-18 12:38 | 1 |
| Shooter | | | | |
Shooter_TemporaryKey.pfx | application/octet-stream; charset=binary | 1.6 KB | 2012-04-18 12:37 | 0 |
Xbox 360 Copy of Shooter.csproj | application/xml; charset=utf-8 | 6.7 KB | 2012-04-18 12:37 | 0 |
Shooter.csproj.user | application/xml; charset=utf-8 | 0.4 KB | 2012-04-18 12:37 | 0 |
Shooter.csproj | application/xml; charset=utf-8 | 8.2 KB | 2012-04-18 12:37 | 0 |
Shooter.csproj.Debug.cachefile | text/plain; charset=us-ascii | 0.4 KB | 2012-04-18 12:37 | 0 |
Program.cs | text/x-c++; charset=us-ascii | 0.4 KB | 2012-04-18 12:37 | 0 |
Projectile.cs | text/x-c++; charset=utf-8 | 1.9 KB | 2012-04-18 12:37 | 0 |
ParallaxingBackground.cs | text/x-c++; charset=us-ascii | 2.7 KB | 2012-04-18 12:37 | 2 |
Player.cs | text/x-c++; charset=us-ascii | 1.6 KB | 2012-04-18 12:37 | 0 |
Game1.cs | text/plain; charset=us-ascii | 18.0 KB | 2012-04-18 12:37 | 0 |
GameThumbnail.png | image/png; charset=binary | 5.6 KB | 2012-04-18 12:37 | 0 |
Enemy.cs | text/x-c++; charset=us-ascii | 2.6 KB | 2012-04-18 12:37 | 0 |
Game.ico | image/x-ico; charset=binary | 4.2 KB | 2012-04-18 12:37 | 0 |
Animation.cs | text/x-c++; charset=us-ascii | 4.1 KB | 2012-04-18 12:37 | 0 |
| Properties | | | | |
AssemblyInfo.cs | text/x-c++; charset=utf-8 | 1.3 KB | 2012-04-18 12:37 | 0 |
Shooter.sln | text/plain; charset=utf-8 | 2.3 KB | 2012-04-18 12:35 | 1 |
Shooter.suo | CDF V2 Document, corrupt: Cannot read summary info; charset=binary | 31.5 KB | 2012-04-18 12:35 | 0 |