Project Release Information
A problem with source export of TimeSensor driven animations was fixed along with a problem with Viewpoint rendering for OpenGL rendering of C/C++ source export. Text rendering was added to the OpenGL rendering of C/C++ source export. A fluid/fltk OpenGL rendering example was added for C++ source export. X3D 3.2 XML strings are now supported. A "new X3D/XML" menu point was added. A crash when changing NURBS control points via FieldView was fixed. An error in repeated symmetric paste commands was fixed, and a symmetric paste menu point was added to all GUIs. A crash in the save command was fixed. Incorrect conversion to VRML97 was fixed. Mac OS X 10.7 is now supported.
This release adds better alignment of nodes in the route view window after animation creation. It has a completed Wonderland export of ProximitySensor. It has a more general last fallback font, and a bigger default font on OLPC. It adds Wonderland export of CylinderSensor. It adds "better than nothing" Wonderland export of SphereSensor. It fixes a crash in executing the Java source export of the Inline node.
This release fixes a harmless format error in resource files. It fixes incorrect Wonderland exported PlaneSensor drag events for moved sliders. It fixes missing deletion of old nodes in scenetree view when converting a USEd node. It fixes a C/C++/Java source export compile problem after a copy/paste operation.
It fixes incorrect writing of ROUTE statements to X3D/XML files. It adds incomplete support for Wonderland export of ProximitySensor.
This release fixes the problem of generating incorrect variable names on C/C++/Java export of IndexedFaceSet nodes. It adds a menupoint for IndexedFaceSet optimization of the scenegraph branch.
It fixes an incorrect walk navigation problem in mouse navigation mode. An incorrect cyclic scenegraph warning has been removed. An OLPC font problem has been solved by waiting: unnecessary xft Motif
code for OLPC has been deleted. An incorrect creaseAngle field has been removedfrom *TriangleStripSet nodes. Incorrect export of Color/ColorRGB nodes to Open Wonderland export has been fixed. OLPC RPM creation has been changed for OLPC version 11.3.0.
This release fixes another Java export problem of an IndexedFaceSet morphing animation. It adds a workaround for a problem related to EXTERNPROTO parsing. It fixes a crash in the Wonderland export path check. It adds a button in the Wonderland export dialog to make it possible to reduce the number of exported classes. It fixes missing DEF name generation on Pure VRML97 export of NURBS-based morphing.
white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.