I'm sorry.
There is no detailed explanation yet.
If it is easy explanation, it is in readme.txt.
* Install
1.Create (new) blank project.
2.Import package.
3.Click "simplelite" seane.
4.Play proglam.
5.Print "pattHiro.pdf" and take it by webcam.
For other programs, change scene to run.
* Sample
NyARToolkit for Unity has some sample scenes.
1.ImagePickup - A marker pattern is scraped from a image plane.
2.JpegFile - A Texture is used for an input instead of a camera.
3.MarkerPlane - A cube walks on marker by mouse cursor.
4.SimpleLite - Single Marker demo.
5.SimpleLiteM - Multiple marker demo.
Subject:[#62942] RE: Getting started in Unity3D
Date:2012-03-27 12:08By:nyatla (nyatla)There is no detailed explanation yet.
If it is easy explanation, it is in readme.txt.
* Install
1.Create (new) blank project.
2.Import package.
3.Click "simplelite" seane.
4.Play proglam.
5.Print "pattHiro.pdf" and take it by webcam.
For other programs, change scene to run.
* Sample
NyARToolkit for Unity has some sample scenes.
1.ImagePickup - A marker pattern is scraped from a image plane.
2.JpegFile - A Texture is used for an input instead of a camera.
3.MarkerPlane - A cube walks on marker by mouse cursor.
4.SimpleLite - Single Marker demo.
5.SimpleLiteM - Multiple marker demo.