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Thread Title:Getting started in Unity3D
Subject:[#62942] RE: Getting started in Unity3DBy:nyatla (nyatla)
There is no detailed explanation yet.
If it is easy explanation, it is in readme.txt.
1.Create (new) blank project.
3.Click "simplelite" seane.
5.Print "pattHiro.pdf" and take it by webcam.
For other programs, change scene to run.
NyARToolkit for Unity has some sample scenes.
1.ImagePickup - A marker pattern is scraped from a image plane.
2.JpegFile - A Texture is used for an input instead of a camera.
3.MarkerPlane - A cube walks on marker by mouse cursor.
4.SimpleLite - Single Marker demo.
5.SimpleLiteM - Multiple marker demo.
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