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Discussion Forums: Help

Subject:[#62942] RE: Getting started in Unity3D

Date:2012-03-27 12:08By:nyatla (nyatla)
I'm sorry.
There is no detailed explanation yet.
If it is easy explanation, it is in readme.txt.

* Install

1.Create (new) blank project.
2.Import package.
3.Click "simplelite" seane.
4.Play proglam.
5.Print "pattHiro.pdf" and take it by webcam.


For other programs, change scene to run.



* Sample

NyARToolkit for Unity has some sample scenes.

1.ImagePickup - A marker pattern is scraped from a image plane.
2.JpegFile - A Texture is used for an input instead of a camera.
3.MarkerPlane - A cube walks on marker by mouse cursor.
4.SimpleLite - Single Marker demo.
5.SimpleLiteM - Multiple marker demo.


Thread Author Date
[#62940] Getting started in Unity3D kristof_newfort 2012-03-27 00:01
      [#62942] RE: Getting started in Unity3D nyatla 2012-03-27 12:08
            [#62957] RE: Getting started in Unity3D kristof_newfort 2012-03-28 15:38
                  [#62969] RE: Getting started in Unity3D nyatla 2012-03-29 11:26

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